Here’s a list of all the changes to our server since the last update:
- Sky Snake statue is in the lobby for a limited time!
- The lobby is now despookified.
- You can no longer get arrested for hitting yourself.
- Players can no longer get stuck in the void.
- Everyone now starts with a wooden sword.
- Everyone now starts with leather armor that is dyed the color of their team.
- Swords, pickaxes, and armor are now on an upgrade system.
- You buy upgrades for your sword and armor. Dev note: Helmets and boots are excluded from the upgrade system and cannot be upgraded. This is to allow the dye to show the team colors throughout the entire game.
- When you die your sword, pickaxe, and armor is downgraded a level.
- You can never lose your wooden sword or base armor from dying, but you can lose your pickaxe from dying.
- When you kill someone you get all their currency, but nothing else drops.
- Enchantments for sword and armor are now on a level system. The levels are never downgraded.
- Added more special items (mainly bed protections items):
- Mine (blows when another team gets within 6-8 blocks of it)
- Alarm (tells you if another player comes within the vicinity of the alarm)
- Golem Guardian
- Skeleton Turret
- You can now break cobwebs fast in the PvP mine with ANY tool! Dev note: Cobwebs won’t break if hit with hand, block, etc..
- The available enchantments for a particular item shows up and can be chosen now instead of being randomized.
- The Punch enchantment for the bow only goes to level 1 now.
- Prison Miner no longer stays mining when you teleport to plot.
- Free prison week is ending TODAY!